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Photoshop CS3 Extended’s new 3D capabilities make it easy to modify models created in other 3D programs. However, there are some that may not have a 3D modeling program. Google has introduced the Google 3D Warehouse, which is a library of free 3D models you can import directly into Photoshop and manipulate using the available [...]

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Corey shares another way to get a cool 3D light beam effect.

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While working in the Vanishing Point filter, you can create a multi-plane grid and return the part of the image contained in the grid back to Photoshop as a 3D layer (choose Return 3D Layer to Photoshop from the flyout menu). Once it is a 3D layer, you can move the object around in three [...]

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If you have imported a 3D object that has a texture applied to it, that texture will show up as a sublayer with your 3D layer. To modify or replace the existing texture, simply double-click directly on the texture name in the Layers panel. A dialog will open with the 2D texture. Make whatever changes [...]

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You may find yourself setting up measurement parameters for a number of different size images. To keep from having to reset the values over and over, click on the Save Preset button. It is perhaps a good idea to name the presets after the pixel dimension to make them easy to identify.

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If you choose Analysis>Set Measurement Scale>Custom, you will get a dialog where you can set a series of presets. Although you are in the dialog, you can still move outside of it and click-and-drag out a measurement.

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You too can create exciting animated GIFs for use on your next website. Just follow these simple steps: (1) Create a text layer, (2) apply styles, and (3) hide the styles. The Animation panel takes care of the rest.
In the Animation panel, you can control the position, opacity, style, and wrap of a text layer. [...]

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Corey finishes up the Olympic-inspired design that he began last week in Part 1.

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One of the cool features of video layers is that they can be set up as Smart Objects. This opens up a ton of possibilities for image manipulation, including scaling, rotation, and even warping.

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At the top of the Animation panel (in Timeline mode), you will notice two blue handles at the ends of the Work Area bar. This is your work area. You can drag the Work Area Start and Work Area End handles to specify how much of the video you want to work with.

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